Platform

Web App

Category

DIGITAL PRODUCT / UX / UI

Timeline

4 months

"Project Maestro" is an alias. The real project and client names, and any identifying branding in the screens, have been withheld or relabeled to honor a non-disclosure agreement. The work, process, and outcomes shown are real.

"Project Maestro" is an alias. The real project and client names, and any identifying branding in the screens, have been withheld or relabeled to honor a non-disclosure agreement. The work, process, and outcomes shown are real.

Project Maestro is a release-management platform for game publishers. Its users are the publisher-side release teams who take a title to market — coordinating products, metadata, assets, pricing, certification, and timing across every major storefront at once. The platform is built on a three-tier hierarchy that shows up everywhere in the product, so it's worth establishing up front:

Scope note worth highlighting

The client later reused the component system we built for the end-user experience to construct the platform's own internal staff screens — a direct engineering saving that only worked because the design system was consistent and reusable from the start.

Publishing one game title isn't one release — it's often 10–20 separate products spread across multiple platforms, each with its own metadata, assets, pricing, and certification requirements. Without a unified system, Release Managers hit three walls.

MASSIVE DATA DUPLICATION

The same information re-entered per product, per platform — dozens of times over for a single title.

MASSIVE DATA DUPLICATION

The same information re-entered per product, per platform — dozens of times over for a single title.

NO CROSS-PLATFORM VISIBILITY

No single view of where each product stands, so risk hides until it's a missed date.

NO CROSS-PLATFORM VISIBILITY

No single view of where each product stands, so risk hides until it's a missed date.

NO SAFE WAY TO TRACK CERT

Certification status scattered everywhere, and nothing stops a product shipping with unmet dependencies.

NO SAFE WAY TO TRACK CERT

Certification status scattered everywhere, and nothing stops a product shipping with unmet dependencies.

To ensure every design decision was grounded in real user needs, we followed a structured Design Thinking process—from understanding user behaviors to validating solutions through iterative design.

01
Empathize
02
Define
03
Ideate
04
Usability Testing

01. EMPATHIZE WITH USERS

Synthesized from stakeholder-reported behavior, the role model, and the teardown — a design artifact, not raw interview output. Primary role modeled: the Release Manager orchestrating a launch across every platform.

Research goals

The research focused on understanding what a Release Manager must accomplish to get a title and all its products live across every platform, identifying why the existing system failed to ensure the rebuild avoids repeating the same issues, and mapping how responsibilities differ across a publisher’s team to support the right roles and permissions.

What discovery drew on

The discovery phase combined stakeholder requirements gathered by the BA with the founders and handed over as lo-fi wireframes and written specs, a heuristic teardown of the incumbent build to surface its four UX failures, and domain and competitive analysis to understand how submission and certification work across all five storefronts.

Empathy map

Interview notes clustered around trust in the builder, clarity of layout, and a desire to picture themselves in the space.

Says

"Where does each product stand?" · "Did that build pass cert?" · "Have I entered this the same way everywhere?"

Thinks

"One missed cert requirement or dependency can blow a launch date." "I shouldn't have to type the same thing 20 times."

Does

Juggles 10–20 products across platforms · re-enters overlapping data · chases cert status manually.

Feels

Anxious about things slipping silently; frustrated by duplication, unclear next steps, and no single view of progress.

Affinity Mapping

After consolidating all interview notes and empathy maps, we grouped recurring observations into thematic clusters. This exercise helped distinguish isolated opinions from broader behavioral patterns.

02. DEFINE

We reframed the brief from "look premium" to "prove the craft, then get out of the way."

PAIN
GAIN

Same data re-entered per product, per platform

Same data re-entered per product, per platform

Define once, inherit everywhere; override only where needed

Define once, inherit everywhere; override only where needed

No single view of where each product stands

No single view of where each product stands

Cross-platform progress visible at a glance

Cross-platform progress visible at a glance

Certification tracked in scattered places

Certification tracked in scattered places

Structured, append-only cert tracking with an aggregate view

Structured, append-only cert tracking with an aggregate view

Products submitted with unmet dependencies

Products submitted with unmet dependencies

Automatic entitlement validation that blocks invalid submissions

Automatic entitlement validation that blocks invalid submissions

No clear next action + inconsistent UI

No clear next action + inconsistent UI

An obvious primary action and a consistent, learnable system

An obvious primary action and a consistent, learnable system

Manual approval gate stalls onboarding

Manual approval gate stalls onboarding

Transparent, trackable compliance steps

Transparent, trackable compliance steps

How might we let release managers define data once and reuse it across products and platforms without redundant entry?

How might we let release managers define data once and reuse it across products and platforms without redundant entry?

Personas

"Jame Potter"

Age / Location
Age / Location

41 / Denver, CO

41 / Denver, CO

Occupation
Occupation

Marketing Director

Marketing Director

Financial snapshot
Financial snapshot

Selling a starter home to move up market

Selling a starter home to move up market

Tech comfort
Tech comfort

Comfortable — researches heavily online before calling

Comfortable — researches heavily online before calling

"I just need someone there Thursday before noon, I don't care who — I don't have time to chase this down again."

Persona 1: "Jame Potter"

01

/

03

03. IDEATE

01
Field inheritance

Define defaults (languages, release dates, age ratings) at the Project level; override selectively at Platform or Product level.

02
Multi-language localization

With no project selected, the only New action is

03
5-stage submission workflow

Guides each product through Technical Setup → Build Submission → Metadata & Store Config → Launch Readiness → Post-Launch, with platform-specific rules built in.

User flow
The Wireframes & Low-Fidelity Prototype
High-fidelity screens

04. VALIDATION

No formal usability study was run this phase. Validation came from informal feedback loops with the client and QA during the build, feeding iterative refinement of flows and components. Formal usability testing — starting with the submission-and-certification path, where the cost of confusion is highest — is the natural next-phase candidate.

Project Maestro simplified complex multi-platform publishing through scalable workflows, field inheritance, and clear certification checks. The next step is validating these flows with real Release Managers to ensure a smoother submission experience.

Project Maestro simplified complex multi-platform publishing through scalable workflows, field inheritance, and clear certification checks. The next step is validating these flows with real Release Managers to ensure a smoother submission experience.

Great digital products start here.

Engineered for performance. Built for the future. Designed for usability.

NewwaveStudio © All rights reserved.

TikTok

Instagram

LinkedIn